pipe-based implementation of NetworkReceiver More...
Public Member Functions | |
bool | MustWaitForResult () |
bool | Receive (byte *buf, size_t bufLen) |
receive data from network source, returns whether result is immediately available | |
unsigned int | GetReceiveResult () |
bool | EofReceived () const |
HANDLE | GetHandle () const |
unsigned int | GetMaxWaitObjectCount () const |
Maximum number of wait objects that this object can return. | |
void | GetWaitObjects (WaitObjectContainer &container, CallStack const &callStack) |
Retrieves waitable objects. | |
virtual bool | MustWaitToReceive () |
bool | Wait (unsigned long milliseconds, CallStack const &callStack) |
wait on this object |
pipe-based implementation of NetworkReceiver
Definition at line 60 of file winpipes.h.
void WindowsPipeReceiver::GetWaitObjects | ( | WaitObjectContainer & | container, | |
CallStack const & | callStack | |||
) | [virtual] |
Retrieves waitable objects.
container | the wait container to receive the references to the objects. | |
callStack | CallStack object used to select waitable objects |
GetWaitObjects is usually called in one of two ways. First, it can be called like something.GetWaitObjects(c, CallStack("my func after X", 0));
. Second, if in an outer GetWaitObjects() method that itself takes a callStack parameter, it can be called like innerThing.GetWaitObjects(c, CallStack("MyClass::GetWaitObjects at X", &callStack));
.
Implements Waitable.
Definition at line 119 of file winpipes.cpp.
bool Waitable::Wait | ( | unsigned long | milliseconds, | |
CallStack const & | callStack | |||
) | [inherited] |
wait on this object
same as creating an empty container, calling GetWaitObjects(), and calling Wait() on the container
Definition at line 426 of file wait.cpp.
References Waitable::GetWaitObjects().